“Neo-Melbourne” is an interactive digital environment, using Touch Designer, Unreal Engine and a Kinect which allowed multiple audiences to simultaneously explore the built environment as well as project themself onto billboards and advertisements in Neo-Melbourne creating a unique playable experience. This project was inspired by the works of the Ghost in the Shell and Blade Runner and the universes they exist in, adapting concepts like AI companions and cyborgs with memories.
Hi, I’m Adrian and my works intersect between virtual environments, interaction and installation design. While I really enjoyed seeing my ideas come to life with 3D modelling, my artistic direction evolved to bridging the gap between the physical and virtual world through interactive works. My focus after Digital Media will be towards refining my craft, exhibiting works and collaborating with interesting artists.